Modern Warfare 3 is here, and with it comes a new Call of Duty League Season. The League has recently released the first ruleset of the season, giving players the new map pool and restricted items. The professional players have also been adding items to the the Gentlemen’s Agreement list, which is a list of items that all players agree not to use due to balancing issues.
The first set of GAs were early in the game's release. The MTZ-556 is the only primary weapon GA'd outside of the ruleset. Currently, players are testing no sniper rifles, but that is still in the testing phase.
Within the past week, new agreements have been put in place not to use any knives or muzzles that increase melee damage to do 1-hit kills.
Aditionally, Assault Rifles must use a red dot sight and cannot use the High Grain Ammunition attachment. Surely within the next two weeks before the CDL season begins players will continue testing items and making changes to the GA list.
Updated on 11/22/2023 7:00 PM EST
Official Call of Duty League ruleset v1.0
Map Set
Hardpoint
Invasion
Karachi
Skidrow
Sub Base
Terminal
Search & Destroy
Highrise
Invasion
Karachi
Skidrow
Terminal
Control
Highrise
Invasion
Karachi
Weapons
Primary Weapons
MW2 Weapons: Restricted
Assault RiflesHolger 556: Restricted
Battle Rifles: Restricted
Shotguns: Restricted
Marksman RiflesM1 Grand: Restricted
SVT-40: Restricted
G-43: Restricted
LMGs
Pulemyot 76: Restricted
DG-58 LSW: Restricted
Holger 26: Restricted
Marksmen Rifles
KVD Enforcer: Restricted
MCW 6.8: Restricted
DM56: Restricted
MTZ Interceptor: Restricted
Secondary Weapons
MW2 Weapons: Restricted
LaunchersRGL-80: Restricted
Attachments
MW2 Weapons Attachments: Restricted
MuzzleSilencers: Restricted: Restricted
Suppressors: Restricted
Lasers: Restricted
OpticsThermal: Restricted
Night Vision: Restricted
Ammunition
Low Grain: Restricted
Round Nose: Restricted
Mono: Restricted
Spire Point: Restricted
Hardened: Restricted
Underbarrels
Burrow 500 Drill Charge: Restricted
Tacticals
Shock Stick: Restricted
Decoy Grenade: Restricted
Stim: Restricted
Snapshot Grenade: Restricted
Tear Gas: Restricted
Flash Grenade: Restricted
EMD Grenade: Restricted
Lethal
Proximity Mine: Restricted
Molotov Cocktail: Restricted
C4: Restricted
Claymore: Restricted
Thermite: Restricted
Throwing Knife: Restricted
Drill Charge: Restricted
Thermobaric Grenade: Restricted
Throwing Star: Restricted
Breacher Drone: Restricted
Field Upgrades
Tactical Camera: Restricted
Inflatable Decoy: Restricted
DDOS: Restricted
Deployable Cover: Restricted
Munitions Box: Restricted
Loadout Drop: Restricted
Portable Rada: Restricted
Tactical Insertion: Restricted
Recon Drone: Restricted
Smoke Airdrop: Restricted
Suppression Mine: Restricted
Anti-Armor Rounds: Restricted
Heartbeat Senor: Restricted
Comm Scrambler: Restricted
Med Box: Restricted
A.C.S: Restricted
Vests
Engineer Vest: Restricted
Demolition Vest: Restricted
CCT Comms Vest: Restricted
Overkill Vest: Restricted
Gloves
Scavenger Gloves: Restricted
Gear
Control Comlink: Restricted
Bone Conduction: Restricted
Blacklight Flashlight: Restricted
L/R Detector: Restricted
Threat Identification System: Restricted
Data Jacker: Restricted
Signal Jammer: Restricted
Hijacked IFF Strobe: Restricted
Ghost T/V Camo: Restricted
Streaks
Restricted:
UAV
Mosquito Drone
SAM Turret
Bomb Drone
Care Package
Guardian-SC
Counter UAV
Cluster Mine
Precision Airstrike
SAE
Mortar Strike
Overwatch Helo
Juggernaut Recon
Wheelson-HS
VTOL Jet
Emergency Airdrop
Advanced UAV
Chopper Gunner
Modern Warfare 3 Gentlemen’s Agreement v0.3
Anything not banned in the ruleset, but agreed upon by professional players not to use.
Weapons
Longbow: GA'd
KV Inhibitor: GA'd
DG-58: GA'd
FR 5.56: GA'd
Holger 556: GA'd
MTZ 556: GA'd
WSP Stinger: GA'd
COR-45: GA'd
TYR: GA'd
Secondary Melee: GA'd
General
Smoke Grenades: 1 smoke player per team in SND
Mounting: Restricted
Default Character Skins must be used
Snipers: 1 sniper per team in SND
AR Weapons: Must have a sight attachment
SAE Killstreak: Temporarily restricted due to the ping glitch
Attachments
Any that increase bullet damage: Restricted
Any that hides player from minimap: Restricted
Any Muzzle that increases melee damage: Restricted
Renetti - Jak Ferocity Carbine Kit: Restricted
Thermal Sights: Restricted
Any Trigger that increases fire rate: Restricted
Akimbo: Restricted
AR Weapons: Must have a sight attachment
High Grain Ammunition: Restricted
Tacticals
Battle Rage: Restricted
Scatter Mine: Restricted
Allowed for Play: Smoke Grenade, Flash Grenade
Game Settings
Hardpoint
Game Setting
Time Limit: 5 minutes
Score Limit: 250 Points
Match Start Time: 30 seconds
Skip Infil: On
Input Swap Allowed: Off
Allow Callout Pings: Off
Advanced
Points per kill: 0 points
Points per death: 0 points
Headshot Bonus Points: 0 points
Killstreak Kill Bonus Points: 0 points
Time to Capture Zone: Instant
Zone lifetime: 1 minute
Initial Zone Activation Delay: Off
Zone Activation Delay: Off
Next Zone Reavel Time: 10 seconds
Zone Location Order: Linear
Scoring Method: Constant
Pause Time on Zone Captued: On
Objective Team Spawn Delay: Off
Player
Number of Lives: Unlimited
Max Health: 150
Health Regeneration: Normal
Enable Armor: Off
Third Person View: Off
Tactical Sprint: On
Weapon Mounting: Off
Allow Revives: Off
Team
Spectation: Player View
3rd Person Spectating: Off
Killcam: Off
Enable Minimap: Yes
Radar Always On: Off
Weapon Pings on Minimap Enable: Off
Weapon Pings on Compass: On
Ememy on Compass: Off
Respawn Delay: 2.5 Seconds
Wave Spawn Delay: None
Suicide Spawn Delay: 1 Second
Force Respawn: On
Team Assignment: On
Friendly Fire: On
Team Kill Punish Limit: Off
Gameplay
Force Same Loadouts: Off
Care Package Drop Time: Off
Spawn Camera: Off
Hardcore Mode: Off
Spawn Ammo Mags: Normal
Headshots Only: Off
Health Steal: Off
Cranked TimerL Off
Allow Field Upgrades: On
Field Upgrade Charge Rate: Normal
Field Upgrade Score Modifier: Normal
Perks: On
Killstreaks: On
Round Retain Streaks: On
Retain Streaks on Deaths: On
Killstreak Delay: 10 seconds
Persistent Streak Progress: Off
Wrap Killstreaks: Off
Killstreak Lottery: Off
Equipment Delay: Off
Equipment Protection: Off
Battle Chatter: Off
Announcer Dialog: On
Dynamic Map Elements: On
Search & Destroy
Game
Round Time Limit: 1M 30S
Round Win Limit: 6 Rounds
Win by Two Rules: Off
Win by Two Max Rounds: 8 Rounds
Round Switch: Every Round
Match Start Time: 30 seconds
Round Start Time: 10 seconds
Skip Infil: On
Practice Round: Off
Input Swap Allowed: Off
Allow Callout Pings: Off
Advanced
Bomb Timer: 45 seconds
Plant Time: 5 seconds
Defuse Time: 7.5 seconds
Multi Bomb: Off
Silent Plant: On
Reset Plant/Defuse Progress: On
Manual Drop Carry Object: On
Player
Number of Lives: 1 life
Max Health: 150
Health Regeneration: Normal
Enable Armor: Off
Third Person View: Off
Tactical Sprint: On
Weapon Mounting: Off
Allow Revivies: Off
Team
Spectating: Player View
3rd Person Spectating: Off
Killcam: Off
Enable Minimap: Yes
Radar always on: Off
Weapon Pings on Minimap Enabled: Off
Weapon Pings on compass: Off
Respawn Delay: None
Friendly Fire: On
Team Kill Punish Limit: Off
Gameplay
Force Same Loadouts: Off
Care Package Drop Time: Off
Spawn Camera: Off
Spawn Ammo Mags: Normal
Headshots Only: Off
Health Steal: Off
Cranked Timer: Off
Allow Field Upgrades: On
Field Upgrade Charge Rate: Normal
Field Upgrade Score Modifier: Normal
Perks: On
Killstreaks: On
Round Retain Streaks: On
Retain Streaks on deaths: On
Killstreak Delay: 10 Seconds
Persistent Streak Progress: Off
Wrap Killstreaks: Off
Killstreak Lotery: Off
Equipment Delay: Off
Equipment Protection: 5 Seconds
Battle Chatter: Off
Announcer Dialog: On
Dynamic Map Elements: On